For guns and glory

I just finished playing through an indie game called Gravity Bone and urge everyone to give it a try. I don’t want say too much here because it’s definitely one of those experiences you want to go in fresh. It’s a short experience, yet it has such a strong sense of style to it and is quite polished. And for fans of No One Lives Forever, it definitely helps with that ’60s-era espionage itch.

Oh wait, you finished it? I didn’t know what to think of it immediately after completion but I’m enamored with the way it undermined expectations and FPS-genre staples. The level format, mission debriefing, missing third item… all have you believing in a longer playtime. There’s even a fake-out if you thought otherwise. It’s an interesting study on using player preconceptions against itself.

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